Battlefield 3 vs Cod: MW3
In this blog, I would like to compare the two most successful (and not only commercial) shooters today. Of course I will not compare them from the point of finance, but from exclusively gameplay points.
We will talk about Call of Duty: Modern Warfare 3 (hereinafter MW 3) and Battlefield 3 today these are the most exciting and advanced shooters of our time. But like any games they have both pros and cons of.
Let’s start with the minuses. There are plenty of them at both games.
The first is the plot. Then Battlefield was pumped up. If you recall the entire series of Batla, then this is what it turns out, the entire series of games was created for multiplayer, which is divided into four stages (taking into account the engine based on the game Refractor, Refractor 2, Renderware, Frostbite). Therefore, the plot was not the main basis of the game. The COD series was completely different. He initially rested on a good plot in a beautiful wrapper, this is his unconditional plus.
We will consider the next minus in the game schedule. What is the soul of crook at COD The graphic engine was always on top. Although the developers of the 3rd Batla tried very much, for which many thanks to them. These are probably the most noticeable disadvantages of the "battles", and COD has a slightly different direction. One of the main disadvantages is that the recreated architecture of locations is unshakable as a universe. Whatever the player did, it was impossible to move the table or chair from the place, you can not destroy the wall (unless of course this was planned by the developers). Yes, physics often showed itself not from the best, unlike the latest games of the Battlefield series (although not everything is so smooth there, but it is not striking). Often I had to shoot the clip behind the clip because it was not friends (and there were always a bunch of them) hid at the tables of the walls and sometimes even behind the chairs of O_O.
But back to MW 3 and Battlefield 3.
I’ll start, perhaps with MW 3.
The developers took as a basis a new engine, but the engine of the previous part of MW 2. Yes, and right. He is not so old, and at the moment it sometimes looks just amazing. Although, to be honest, they could and it is better to try, I’m not talking about seeing the landscapes of not visible beauty, well, at least so that there is a black trace on the ground from a grenade. The interface in the game is just. No need to be uberdrodet to lay the crowds of enemies with stacks. This is great. By the way, you never got the impression that by clicking on a shot, you seemed to feel like a bullet flying out (it always seemed to me after that – “that all this is all? And where is a dozen other bad ones "). The plot MW 3 continues MW 2. We are shown the same heroes of the same villains. And not the second world is, they show us a war, which may well begin now. In general, a MW series of games appeared, at a very good moment it seems to me. Когда все стали уставать от Второй Мировой вот вам пожалуйста конфликт Третьей Мировой в наше время. True, I noticed such a plot, there is a small flaw, this is its shortness. And MW 3 became another confirmation, the game became even shorter than the previous. If the past has passed about 4 – 4.5 hours, then this time is approximately 2.5-3 hours on the storyline, even at the most difficult level. And the rest of the developers spent the rest on the multiplayer of the game, which, to be honest, is already so sad that I’m afraid, will soon remind the native CS. Although COD made a multiplayer about zombies (which, to be honest, I really liked it because of my separate branch from the plot, and if you recall DLC where the main villain was George and. Romero, so in general a separate game turned out). So this multiplayer we have already seen in MW 2 and in Black Ops (not counting the zombies in the last). I think that you just got almost monotonous cards and weapons. Although with special operations they tried at least something new.
What to say about Battlefield 3.
Yes graphics. Yes, beautiful. Yes, interactive interaction with the beauty surrounding you. Yes elite online multiplayer shooters. But what for the question is, they stir up the plot. You know, after the release of GTA and especially GTA 3, this game has so many clones that the interest of starting one more. So after the release of MW and he began to appear clones. Take at least not so long ago the released Medal of Honor. For me, the medal for courage will always have a game about the war on the advanced against the Germans, roughly speaking the Second World War firmly settled there. But no, they decided to make a game about the war with terrorism. PPC is not enough that Brothers in Arms also climb there. Here and Batla 3 could not resist, nevertheless they made a serious storyline. It would be better to leave the plot of Bad Company, there is humor and war and the characters what memorable ones. But ……. Although Batla brought something to the tactics of which there is not enough in MW 3 and in general in the COD series. I’ll tell you with an example: in front of you is a house in a villain house. Based on the COD series, you have two options: the first one is to wait until the second breaks out – to storm the building with the risk of losing. “Batla” brought two more options: the first – smaste the window or wall to smithereens (so that there would not be a villain why take refuge) and the second for those who have a lot of explosives – why get bothering themselves with aiming and other nonsense to demolish the house to the damn mother. And it’s really cool. What about the multiplayer here is not much worse than Bad Company 2, given the size of locations and destruction. Otherwise, this is all the same old Battlefield, which we all love so much.
I like both games. They are both beautiful in their own. In defense of all the negative ones that I wrote to them, I can only assume that their developer affected them so much, which, oddly enough, they have the same “EA”, probably this is just some kind of trick in order to raise their finances.
I just want to add from myself “- play only those games that you consider worthy”.
The best comments
3 Kala-Evo, the first MW and 2 were cool shooters, and this is a frank plum ..
P.S: oh yes, I went to play BF3: Z
And I may already be too late, but I’ll say it, I always appreciated the plot, gameplay, colorfulness, and the battle has no all this, there are some kind of makings of all this, but in the battle of MV3-BF3-leader NOT BF ..
Well, at the expense of the Winstler-casino.uk plot, I agree. It’s just that the BF has always been an elite mlpleor military shooter, and now the code is trying to get into this niche. I think in vain. They made excellent rail shooters earlier, in principle, like MOH. But all there.
And not old? ID Tech was created in 2002, and converted to IW Engine in 2005 for Kold 2 and this is not old? Well, fucked up so that for you he is an old one, it probably needs a century or two?
Firstly: "…’, I’m not talking about seeing the landscapes of not visible beauty, well, at least so that there is a black trace on Earth from a grenade. " – is this not shows the inferiority of the code.
Secondly: the entire battle is divided into 4 parts because of their engines "… taken into account the engine based on the game Refractor, Refractor 2, Renderware, Frostbite. "You need to read carefully.
And the graphics in the battle of the third is amazing, so I did not see the reason to write about her.
Why is it mainly about the plot of games? You buy games to play a single company? About special.operations and MP said very little.
So after the release of MW and he began to appear clones. Take at least not so long ago the released Medal of Honor. For me, the medal for courage will always have a game about the war on the advanced against the Germans, roughly speaking the Second World War firmly settled there. But no, they decided to make a game about the war with terrorism. PPC is not enough that Brothers in Arms also climb there. Here and Batla 3 could not resist, nevertheless they made a serious storyline.
It was a hint of return to ww2?
I wrote not about the fact that one of these games shit or something else. This is a simple comparison in the past of different types of shooters (single and multiplayer), and now almost clones.
Guys, since MW2 and Badcompany2, nothing has changed, the code is filled with adrenaline, BF tactics.Just screwed a couple of new chips and that’s it.
Yes, and before you judge different posts, try to write yourself and not be a shitty troll. And for this, try to at least finish school))))
Hmm, for no reason the post is minus, “give everyone a rzak, video, and three lines, and a more fully stated thought is a Byak!"
I will try to be objective, but you write a fuck. Why? Yes, because it is clear that you are the posterior code, no objective assessment. You write about the COM code with enthusiasm:
The developers took as a basis a new engine, but the engine of the previous part of MW 2. Yes, and right. He is not so old, and at the moment it sometimes looks just amazing. Although, to be honest, they could and it is better to try, I’m not talking about seeing the landscapes of not visible beauty, well, at least so that there is a black trace on the ground from a grenade.
And about BF with reproach:
Yes graphics. Yes, beautiful. Yes, interactive interaction with the beauty surrounding you. Yes elite online multiplayer shooters. But what for the question is, they stir up the plot.
You may be right, but at least you could write about the graphics that it is beautiful, and I didn’t mention the Frostbite engine, but it decides. Well, what’s in the col? An old engine.
I like both games, I have them, but you write a biased assessment and it infuriates.