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Battlefield: Hardline will surprise a non -linear plot campaign

At the last E3, RPS journalists had a chance to talk with the eye of the eye with the creative director Battlefield: Hardline Jenom Milham (Ian Milham) and patch up some details from him about the solitary regime of the upcoming spin-off.

Without delving into the details, he said that fans have the right to expect a high degree of permissiveness, and experience on the trilogy Dead Space will allow Visceral tell a coherent and exciting story worthy of a good criminal action movie.

Currently Hardline openly beta-tested on PC and closed-on PS4. Until June 26.

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Battlefield: Hardline

The best comments

And it seems to me that the series was refreshed, at least something moved since the time of the second batla, but to buy a little expensive. With such a pace, soon on price tags, we will reach the console games.

The name of the news says about the "non -linear plot campaign", and the news about "non -linearity" is not said to be a word.

I believe that "ea" Crazy
Make some kind of hack, and then sell more expensive.
The saddest thing is that the "pup" is getting!
As well as the fact that people are used to how EA raises prices for their games.
In the beginning, screaming (in the comments: D), they will be indignant, but they will still buy))
EA pulled the chip for a long timethat "pup is shiting"
..
If we talk about BFHL, it seems to me that this is some kind of mod)) or cosmetic repair of the same BF4.
It is a pity that "PIPP is cheating!"

Batla had no normal seal yet. The "bad company" had memorable characters, but the plot left much to be desired. After the most sown of the seal 4, you can wait for a good single from the battle as much as the same from the witchcraft of the new engine.

As I understand it, the non-linearity will be that at the entrance to some building there will be a choice to break through the left door or through the right?

Installed, passed the level, threw it, deleted.
After some time, I set it again, passed the level, threw it, deleted it ..

It was necessary after the third battle to the guys from Dice to join the efforts with Visceral and so far the first would have drank a suitable multiplayer without glitches for BF4, the latter would have boiled a sensible plot for her.

They would add a hero similar to Isaac or other Dead Space characters, as if playing their distant relatives or like that)

Yeah, this is a typical nonlinearity. Or more: you will be allowed to blow up the skyscraper or not to blow it up. And you can also open the doors, but you can wait until they open the non -pains. Or you can take a step right, or you can go left. Harsh nonlinearity in modern shooters!

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